XBLA Review: Charlie Murder

Have you got time to kill for Charlie?

I have to admit I was a bit confused about the name ā€œCharlie Murderā€ until I started playing the game, itā€™s a punk side-scrolling beat-em-up with weapons in an anime style that looks like something from Newgrounds/Flash style, but itā€™s unique in its design and it stands out for it. It doesnā€™t break convention when it comes to the design of the traditional side-scroller and has boss fights aplenty as well as 4-player online/offline co-op added to the mix.
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Having said that though, it does have RPG elements where you level up your skills and health as well as buying weapons and tattoos which act as buffs to your character. Itā€™s basic in its design, but itā€™s executed well on the whole. The controls are great and while the story isnā€™t really up to much more than ā€œrescue Charlieā€™s girlfriendā€ from a rival band, itā€™s a good enough motivation…just how many times have we rescued Princess Peach now?

The game has a grim and dark atmosphere, which matches nicely with the whole ā€œpunk bandā€ thing, but overall Charlie Murder feels like a game Iā€™ve played before a number of times. Thatā€™s not a bad thing and itā€™s reasonably priced for what it is, it just doesnā€™t hold any surprises.

The Verdict

Charlie Murder is a decent side-scrolling beat-em-up with good RPG elements and is great via online co-op, but thereā€™s nothing new here besides the artistic edge and dark tone. Despite that though, itā€™s an enjoyable experience and one thatā€™s worth stumping up the cash for.

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